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Final Fantasy XIII
Developers
Engines
Release dates
WindowsOctober 9, 2014
Final Fantasy
Mana (series)
SaGa (series)
Final Fantasy VII1998
Final Fantasy VIII2000
Final Fantasy XI2003
Final Fantasy XIV2010
Final Fantasy VII (2012)2012
Final Fantasy XIV: A Realm Reborn2013
Final Fantasy VIII (2013)2013
Final Fantasy III2014
Final Fantasy IV2014
Final Fantasy XIII2014
Final Fantasy XIII-22014
Final Fantasy IV: The After Years2015
Final Fantasy Type-0 HD‎2015
Final Fantasy V2015
Lightning Returns: Final Fantasy XIII2015
Final Fantasy VI2015
Final Fantasy IX2016
Final Fantasy X/X-2 HD Remaster2016
Mobius Final Fantasy2017
World of Final Fantasy2017
Final Fantasy XII: The Zodiac Age2018
Final Fantasy XV2018
Final Fantasy XV Pocket Edition2018
Dissidia Final Fantasy NT2019
Final Fantasy VIII Remastered2019
Final Fantasy AwakeningTBA

Key points

Includes the 'Easy' mode from Final Fantasy XIII Ultimate Hits International.
Unfavorable to the Xbox 360 and PS3 versions in areas. Has:
  • poorly-encoded 720p cutscenes with artifacts[1][2][3][4]
  • no support for controller vibration
Inconsistent frame rate.
Display resolutions other than 1280×720 can cause missing text during enemy scans.

General information

Steam Community Discussions
Square Enix Forums - Final Fantasy XIII Discussion
  • 2Essential improvements
  • 3Game data
  • 4Video settings
  • 5Input settings
  • 6Audio settings
  • 7Issues unresolved
  • 8Issues fixed
  • 9Other information

Availability[edit]

SourceDRMNotesKeysOS
RetailXIII + XIII-2 double pack available in Europe
Publisher website European store
Publisher website North American store
Amazon.com
Gamesplanet
Green Man Gaming
Humble Store
Steam
All versions require SteamDRM.

Essential improvements[edit]

Remove unused cutscenes to free up space[edit]

Features dual audio English and Japanese for the ROW release.[1] Removing the cutscene files for either language frees about 20 GB of space.[5]
Verification and updating by Steam will redownload the files.[6]
Remove English or Japanese cutscene files[5]
  1. Go to <path-to-game>/white_data/movie/
  2. Arrange list by file size making biggest files to show up first. Ignore the 1KB files.
    • To remove the Japanese cutscenes, delete the 18 files without the us prefix.
    • To remove the English cutscenes, delete the 18 files with the us prefix.

Game data[edit]

Configuration file(s) location[edit]

SystemLocation
Windows <path-to-game>setup.xml[Note 1]
Linux (Proton)<Steam-folder>/steamapps/compatdata/292120/pfx/[Note 2]
All in-game configurations are stored directly in the saved game data. Changes made while in the title screen are not preserved after loading a saved game.

Save game data location[edit]

SystemLocation
Windows %LOCALAPPDATA%SquareEnixFinalFantasyXIIIsave
Steam <Steam-folder>/userdata/<user-id>/292120/remote/
Linux (Proton)<Steam-folder>/steamapps/compatdata/292120/pfx/[Note 2]
The Steam folder is used when Steam Cloud is enabled; otherwise, the Windows folder is used.[7]

Save game cloud syncing[edit]

SystemNativeNotes
Steam CloudUp to 100 save files (29.3 MB) can be synced.

Video settings[edit]

Launcher options in ROW version.
Graphics featureStateNotes
Widescreen resolution
Multi-monitor Pillarboxed 16:9.[8]
Ultra-widescreen Pillarboxed 16:9.[8]
4K Ultra HD Set in launcher. Do not use windowed mode, use full-screen.
Field of view (FOV)
WindowedMust be set through launcher and cannot be changed in-game.
Borderless fullscreen windowedAlways in borderless windowed mode, even if fullscreen is set. Use Registry Edit to change.
Anisotropic filtering (AF)Use the GPU control panel or a tool like GeDoSaTo.
Anti-aliasing (AA)Up to 8x MSAA. For Nvidia hardware AA see Anti-aliasing (AA).
Vertical sync (Vsync)On. Use the GPU control panel to change.
60 FPS
120+ FPSCapped at 60FPS.

Anti-aliasing (AA)[edit]

Nvidia users can follow this guide at Guru3D for alternative hardware AA.

Follow the guide to modify AA settings if various issues arise, as the game needs very specific settings to function correctly with Nvidia cards.[9]

Input settings[edit]

In-game options in ROW version.
Keyboard and mouseStateNotes
RemappingMost keys can be rebound, but movement and camera orientation keys cannot[10]
Mouse acceleration
Mouse sensitivity
Mouse input in menusCan confirm with the left button and cancel with the right button if the game has mouse focus, which may require alt tabbing out and back to the game.
Mouse Y-axis inversion
Controller
Controller supportEnable controller button icons with the On-Screen Button Explanations in-game setting.
Full controller supportLauncher needs mouse or keyboard. Cannot exit the game normally using the controller.
Controller remappingConfirmation and cancellation buttons can be swapped via the -decidebuttonreversecommand line option of ffxiiiimg.exe. With it enabled (default for Asia) B becomes confirm and A cancel, disabling it does the reverse.[11]
Controller sensitivity
Controller Y-axis inversionX-axis inversion also available
Additional information
Button promptsSelect prompts in settings. For DualShock use the Console Button Prompts Mod (below).
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

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Console button prompts[edit]

The game uses Xbox button prompts without differentiating colors.
This mod allows PlayStation and Xbox prompts.

Unlock Confirm/Cancel button configuration[edit]

By default only Asian version of the game has this option available
By patching the launcher it can be unlocked for all versions of the game

Audio settings[edit]

Audio featureStateNotes
Separate volume controlsSee audio volume is low.
Surround soundUp to 5.1. No in-game option.
Subtitles
Closed captions
Mute on focus lostLoses focus by minimizing in windowed mode.

Localizations

LanguageUIAudioSubNotes
EnglishWorldwide (audio not available in Asia)
Traditional ChineseAsia only
FrenchNot available in Asia
GermanNot available in Asia
ItalianNot available in Asia
JapaneseWorldwide (UI and subtitles only available in Asia)
KoreanAsia only
SpanishNot available in Asia
PolishFan translation, download.
RussianFan translation by «FFRTT.ru»

Issues unresolved[edit]

Inconsistent FPS[edit]

While there are several workarounds and fixes for inconsistent FPS (an issue not entirely unique to the PC port[12][13]), for some this issue remains unresolved and may be due to issues within the game itself.[14][15]
As the game was originally designed for the PlayStation 3's Cell processor, this port incorrectly processes all game logic on a single thread, making single-core responsiveness imperative.
Some theorize that the engine's resource management may be broken, leaving the CPU and GPU underutilized.[16]
The game also uses a custom frame rate pacer that locks the frame rate to refresh rate intervals similarly to Vertical Sync, but much more aggressively.[17] This leads to issues when locking at a lower frame rate than the 60 FPS cap, such as stuttering both in-game and during FMV playback. Manually locking the game at a lower frame rate through third party tools does not resolve these issues.
In the GPU and Power control panels set the power management mode to maximum performance[citation needed]
Enable Triple Buffering for Vsync in the GPU control panel[citation needed]
Turn off 'adaptive' Vsync in the GPU control panel[citation needed]
Turn off the mini-map in-game[citation needed]

The mini-map can drop the frame rate up to 10-20FPS, depending on the scenes. The mini-map can be toggled off in-game.

Turn off AA (even FXAA) in the GPU control panel[citation needed]

This may change 30FPS into 60FPS. However, this may result in abnormal eyelashes and hair.

Use a controller instead of the mouse/keyboard, or fake using one[18]

Some users have reported that using a controller instead of mouse/keyboard increases FPS and prevents stuttering. If you don't have a controller, vJoy is an alternative. This may be because the game is searching for an input device and timing out, causing the stutter. It fires the event every one second.

In addition, the following steps may help, possibly needed every launch:

  1. Unplug controller
  2. Launch the game
  3. Exit the game
  4. Plug in the controller
  5. Launch and play the game
Disable hyperthreading on Intel processors[19]

Somewhat extreme.[citation needed]

Disable all occurrences of 'HID-Compliant Device' in the Device Manager[20]

Helps for some, but is somewhat extreme and can make your OS unbootable.

Try closing web browsers (such as Google Chrome)[citation needed]

This solved a stuttering issue in one particular instance.

Install OneTweakNG[21]

This can eliminate stuttering at 60FPS and increase performance potentially

Enable Half Refresh Rate Vsync in the GPU control panel

This can eliminate stuttering by locking frame rate to the game engine's original 30 FPS.

Shadows appear pixelated and jagged[edit]

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Example of pixelated and jagged shadows.
Shadows are inferior to the console versions, appearing pixelated and jagged.[22]
Increase the shadow resolution in the launcher[citation needed]

Though this may help in alleviating the problem, it does not fix it completely. Extremely high shadow resolutions may prove taxing for lower-end hardware.

Increase the shadow resolution via GeDoSaTo[citation needed]

In the GeDoSaTo .ini file mentioned under missing enemy text there is an option for shadowScale. Set this value to 8 or 12.

Controller vibration doesn't work[edit]

The game lacks the controller vibration support found in the console versions entirely.[1]

Audio volume is low[edit]

The game has a low volume level that is about half as loud as a typical game, and there are no in-game volume options. The only thing a player can do is crank up their speaker volume.
Download

Crashes when loading a new area[edit]

The game can crash when loading a new area. This can be fixed with going into windowed mode, or borderless windowed mode.

2560x1440 resolution is broken[edit]

This, and only this resolution breaks the game, making it look more pixelated than it should.[23]
Use DSR[24]

If you have a Nvidia card, a workaround is to enable literally any DSR factor above native resolution and set the game to that resolution. 2560x1440 is the only broken resolution, all other resolutions work fine.

Use GeDoSaTo

This is the ideal solution as it also fixes the problem with the missing text during enemy scans.

Issues fixed[edit]

Launcher doesn't launch[edit]

Bypass the launcher and run the program directly[25]

Run <path-to-game>white_dataprogwinbinffxiiiimg.exe with the desired command line arguments:[11]

  • -width=1920 and -height=1080 control the width and height of the display resolution.
  • -shadow=512 controls the shadow resolution (512, 1024, 2048, 4096, or 8192).
  • -msaa=4 controls the MSAA amount (2, 4, 8, or 16).
  • -fullscreen or -fullscreen force runs in full screen mode. -fullscreen=window-mode forces windowed mode.
  • -voicejpmode runs the game with Japanese audio. Without this the game has English audio.

Could not secure sufficient VRAM[edit]

This issue occurs when launching the game due to the inability to allocate the required VRAM.[26]
Check if you meet the system requirements through Steam. It can be done directly by entering steam://checksysreqs/292120 in a web browser. There are additional checks such as Can You RUN it available.[26]
Run 'dxdiag.exe' and ensure at least 256 MB is shown under 'Approx. Total Memory' under the 'Display' tab.[26]
Close other applications and services using VRAM[citation needed]
Final
Assign more RAM to the GPU[26]

This is a method for just one particular setup. Other setups may vary.

  1. Restart and enter the BIOS configuration when starting up, typically by pressing one of the F1-F12 or DEL keys.
  2. Under 'Peripherals' then 'GFX Configs' ensure the 'Graphic Interface' is set to 'Force'.
  3. An option to assign RAM should appear. Select the a sufficient higher value from the list such as 2 GB.

Abnormal eyelashes and hair[edit]

When antialiasing is completely disabled through system drivers or external programs, features such as eyelashes and hair display abnormally.
MSAA is required for proper alpha-to-coverage on hair and eyelashes.[27]
In the Nvidia Control Panel ensure 'Antialiasing - Mode' is not set to 'Off' in 'Manage 3D settings'[citation needed]
In the AMD Catalyst Control Panel ensure 'Anti-Aliasing Samples' is not set to 'None' in '3D Application Settings'[citation needed]

Macroblock-like hair artifacts[edit]

This fix is for Nvidia users with GeForce 400 series (Fermi architecture) or higher and occurs only when using MSAA (on by default).[9][28]
Follow the Nvidia anti-aliasing guide under the section 'anti-aliasing' to create or modify an Nvidia Profile Inspector profile for 'ffxiiiimg.exe' and set 'Antialiasing fix' to 'On' under 'Compatibility'[9]

Continuous cursor cycling in menus[edit]

Symptoms of this issue include continuous cursor cycling through menu entries as if the user was pressing a directional button.
Disable offending HIDs in Device Manager[29]

Go into Device Manager and start disabling your Human Interface Devices (HIDs) one by one until you find which one is causing the issue. It's been reported that redundant HID-compliant gaming controllers are usually the issue, often created by third party accessories such as DolphinBar.

Missing text during enemy scans[edit]

Display resolutions other than 1280×720 can cause missing text during enemy scans, such as whether an enemy is vulnerable to specific status effects et al.[30][31]
Change the display resolution to 1280×720 in the launcher[citation needed]
Use Generic Downsampling Tool (GeDoSaTo)[citation needed]

Using GeDoSaTo you can leave the launcher option at 1280x720 and manually upscale to your monitor's native resolution. Try following Bad Wolfx's fix guide using the GeDoSaTo .ini file. Be sure to adjust settings to match your resolution and system spec (if you have a more powerful computer than the guide author for example).

The following lines will probably be necessary if you choose to create a GeDoSaTo user file specific to FFXIII, instead of simply replacing GeDoSaTo.ini as the guide recommends.

## Downsample Resolution
presentWidth 2560
presentHeight 1440
presentHz 144

Change to your monitor's native resolution and refresh rate as needed. Here is an explanation of GeDoSaTo user files if you're not familiar with GeDoSaTo.

Note: This fix may not work if you also try to force exclusive fullscreen mode.

Crashes when saving[edit]

The game can crash when saving with Steam Cloud synchronization active. This can also result in corrupted save files.
Disable Steam Cloud synchronization for the game[citation needed]
  1. Right-click the game in your Steam library and select 'Properties'.
  2. Uncheck/deselect 'Enable Steam Cloud synchronization for FINAL FANTASY XIII' under 'Steam Cloud' in the 'Updates' tab.
  3. You'll have to copy your saved data from Steam Cloud to %LOCALAPPDATA%SquareEnixFinalFantasyXIIIsave.

Mouse cursor appears[edit]

The mouse cursor may appear on program launch and will not disappear.[32]
Switch to another application and back to the game[32]

Notes

Must be done every time this happens. Typically this is done by pressing Alt+Tab to switch between applications.

Force exclusive full screen[edit]

Force exclusive full screen mode using a registry hack (Windows 8+ only)[33][34]
  1. Go to HKEY_CURRENT_USERSOFTWAREMicrosoftDirect3DShimsMaximizedWindowedMode.
  2. If an entry for the game's path exists, delete it or set it to 0.
  3. Right-click the MaximizedWindowedMode key, select Permissions..., and under Group or user names: click Add....
  4. Enter Everyone, and then under Permissions for Everyone click the checkbox under Deny for Full Control.

Notes

With exclusive full screen enabled some GUI elements are disabled, in this case the confirmation message box when quitting the game by pressing Esc. If pressed the game will pause, and you can press Enter to quit or Esc or cancel and go back to the game.
This is a global shared key and doing this denies access to all applications and may cause issues with other applications.

Xbox One Controller bug in menus[edit]

Use Final Fantasy XIII Fixer[35]
Run the utility before and alongside the game each time you play.

Other information[edit]

API[edit]

Executable32-bit64-bitNotes
Windows

Middleware[edit]

System requirements[edit]

Windows
MinimumRecommended
Operating system (OS)XP SP2Vista, 7, 8
Processor (CPU)2 GHz dual core Intel Core 2 Quad (2.66 GHz)
AMD Phenom II X4 (2.8 GHz)
System memory (RAM)1 GB
Hard disk drive (HDD)60 GB
Video card (GPU) Nvidia GeForce 8 Series
ATI Radeon HD 2000 series
256 MB of VRAM
Nvidia GeForce GTX 460
AMD Radeon HD 5870
Sound (audio device)DirectX 9.0c compatibleDirectX 11 compatible
OtherXInput controller (map DirectInput controllers using drivers)[36]

Notes

  1. When running this game without Administrator elevation, activity in %PROGRAMFILES%, %PROGRAMFILES(X86)%, and %WINDIR% might be redirected to %LOCALAPPDATA%VirtualStore (more details).
  2. 2.02.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/292120/ in addition to or instead of this directory. The app ID (292120) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.01.11.2Steam Forums - 'We want 1920x1080 and Graphic Options'
  2. PC vs. PS3 cutscene comparison
  3. Bittercup on NeoGAF on modding the PC cutscenes with the PS3 versions
  4. Steam Forums :: Concerning The Quality OF FMV Cutscenes
  5. 5.05.1How to cut down game size to 29GB
  6. Square_Jason on Steam forums on deleting cutscenes: 'FYI/Note - if you verify your game at any stage it WILL redownload these files.'
  7. Steam Forums - Lost Save Games or Saves from other sources
  8. 8.08.1View topic - Final Fantasy XIII | WSGF
  9. 9.09.19.2Guru3D Forums - Final Fantasy XIII anti-aliasing Guide
  10. Game's manual on Steam
  11. 11.011.1Some starting options for ffxiiiimg.exe
  12. Face-Off: Final Fantasy XIII | Eurogamer
  13. Tech Analysis: Final Fantasy XIII (PS3 vs 360) | IQGamer
  14. Durante Presents: FFXIII resolution unlocking (GeDoSaTo plugin) released - pre-alpha : Page 32 | NeoGAF
  15. NeoGAF Forums - Knurek on resource usage vs. FPS problems
  16. FFXIII Series Outside Developer POV
  17. Square Enix forums - Frame rate pacer pros/cons
  18. Stuttering / laggin cutcenes - FPS FIX
  19. Fixing stuttering, alternative fix, if plugging gamepad/keyboard on/off did not help
  20. Stuttering in FF XIII PC ? Try this, worked for me.
  21. https://steamcommunity.com/app/292120/discussions/0/613938693079943510/?ctp=473#c350533172696297784
  22. In-game shadow issues highlight
  23. 1440p glitch highlight (Image is 200% the original size so that the glitch is more noticeable)
  24. DSR highlight (Image is 200% the original size for fair comparison with the previous image.)
  25. Steam forums - Launcher has stopped working
  26. 26.026.126.226.3Steam forums - Could not secure sufficient VRAM when booting the game
  27. Durante on MSAA for alpha-to-coverage
  28. Video example using in game 4xMSAA
  29. Steam Forums - Game starts scrolling through all menu options randomly
  30. FFXIII December Patch Date Announcement - Steam Community :: Group Announcements :: FINAL FANTASY XIII
  31. Steam Forums :: Text data about enemies missing. Others?
  32. 32.032.1Steam Forums :: Is the mouse cursor suppose be on screen?
  33. Steam Forums :: DISCOVERY: How to force True Full-Screen. (And improve Framerate.)
  34. Steam Guides :: How to enable true fullscreen for FF13 and 13-2
  35. Fix: Xbox One controller in menus :: FINAL FANTASY XIII General Discussions
  36. Verified by User:MetalPlateMage on 7 August 2015
    System requirements recommend an XInput controller but this game does not use XInput drivers. See NeoGAF Forums - Knurek on FFXIII not using xinput.dll.
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